New Revised NERDC JSS 1 Digital Technologies Scheme of Work

New Revised NERDC JSS 1 Digital Technologies Scheme of Work

Week 1: Historical Development of Digital Devices

1. Content: Knowledge: Historical Development of Digital Devices – Early counting tools (fingers, stones, sticks, pebbles, cowries, etc.); Mechanical counting and calculating devices (Abacus, Slide rule etc.);

Electro-mechanical counting devices and their features (John Napier Boone, Blaise Pascal machine, Gottfried Leibniz machine, Joseph Jacquard Loom, Charles Babbage analytical machine, Philip Emeagwali);

Electronic counting devices and modern computer (Herman Hollerith punch cards, John Von Neumann machine, Modern machines); Generations of computer and features (First, Second, Third, Fourth, Fifth).

2. Performance Objectives: Narrate the history of early counting devices; Differentiate between mechanical counting and calculating devices;

Explain electro-mechanical counting devices; Differentiate electronic counting devices and modern computers; Identify the five generations of computers; Describe the features of each generation of computer.

3. Learning Activities

i. Teacher Activities: Guide students to brainstorm in groups on early counting tools, mechanical and calculating devices, Direct students to search the internet and other sources for information on mechanical, electronic and modern computers, Show video documentaries on generation of computers.

ii. Student Activities: Brainstorm in groups on early counting tools, mechanical and calculating devices, Search the internet and other sources for information on mechanical, electronic and modern computers, Watch video documentaries on generation of computers.

4. Teaching and Learning Resources: Digital devices, Posters, Internet Access, Video documentaries on generation of computers, Charts on the generations of computer, Projector, etc.

For example, show students a real abacus to make the lesson hands-on. This helps them see how old tools led to modern computers.

Week 2: Career opportunities in IT

1. Content: Knowledge: Career opportunities in Information Technology (IT) and their functions (Computer Manager, System Analyst, Computer educator, Data Analyst/Scientist, Artificial Intelligence/Machine Learning Engineer, Network Engineer, Quantum Computing Specialist, Software Engineer,

Computer engineer and technician, Operator); Qualities of IT professionals (respect people’s privacy, lifelong learning, discipline, transparency, confidentiality, honesty, etc.);

IT professional bodies (Nigeria Computer Society (NCS), Institute of Management Information System (IMIS), Computer Professional (Registration) Council of Nigeria (CPN), Information Technology Association of Nigeria (ITAN), Nigeria Society of Engineers (NSE), Nigerian Internet Group (NIG)).

2. Performance Objectives: Identify career opportunities in IT; State the qualities of an IT professional; List different computer professional bodies.

3. Learning Activities

i. Teacher Activities: Guide students to identify career opportunities in IT industry and their functions in groups, Show short video on the qualities of IT professionals, Direct students to use the Internet to search for information on the different IT professional bodies.

ii. Student Activities: In groups, identify career opportunities in IT industry and their functions, Watch short video on the qualities of IT professionals, Use the Internet to search for information on the different IT professional bodies.

4. Teaching and Learning Resources: Digital devices, Internet Access, Pictures of IT professionals.

A tip is to invite a local IT expert for a talk. It shows real-life paths in the field.

Week 3: Basic Computer Hardware Components I

1. Content: Knowledge: Internal hardware components of computer and their functions (Memory – Random Access Memory, Read-only Memory, Flash Memory, etc.; Central Processing Unit – Intel Core i5).

2. Performance Objectives: Identify the internal hardware components of a computer.

3. Learning Activities

i. Teacher Activities: Guide students to brainstorm in groups on the types of internal hardware components and their functions, Allow students to physically examine computer components e.g. RAM, Hard disk, CPU, etc.

ii. Student Activities: Brainstorm in groups on the types of internal hardware components and their functions, Physically examine computer components e.g. RAM, Hard disk, CPU, etc.

4. Teaching and Learning Resources: Computers, Disassembled desktop or laptop, RAM, Hard drive, CPU, etc.

In class, open a old computer to let kids touch parts. It makes the lesson stick.

Week 4: Basic Computer Hardware Components II: Storage Units

1. Content: Knowledge: Meaning of bit, byte, kilobyte etc; Units (bit, byte, kilobyte, megabyte, gigabyte, terabyte). Skill: Conversion of storage units.

2. Performance Objectives: State the meaning of storage; State the meaning of unit bit, byte, kilobyte, etc.; Describe storage capacity based on storage units; Convert from one unit to another.

3. Learning Activities

i. Teacher Activities: Guide students to brainstorm in group on the meaning of storage unit e.g bit, byte, kilobyte, etc and how it can be used to measure storage capacity, Direct students to search the Internet for information on computer storage units,

Instruct students to follow the steps and compare storage capacity of a computer and mobile devices memory, Guide students to work in groups to convert from one storage unit to another.

ii. Student Activities: Brainstorm in group on the meaning of storage unit e.g bit, byte, kilobyte, etc and how it can be used to measure storage capacity,

Search the Internet for information on computer storage units, Follow the steps and compare storage capacity of a computer and mobile devices memory, Work in groups to convert from one storage unit to another.

4. Teaching and Learning Resources: Digital Devices, Charts and Posters, Internet Access.

Use phone memory as an example. Kids relate to that.

Week 5: MS Word

1. Content: Knowledge: User Interface of MS Word. Skills: Creating, saving, closing and opening documents; Editing MS Word documents; Formatting documents; Inserting table in MS Word.

2. Performance Objectives: Create MS Word document; Edit MS Word document; Format MS Word document; Insert table into MS Word document.

3. Learning Activities

i. Teacher Activities: Guide students to explore MS Word user interface in groups, Instruct students to create a document with a table containing names and addresses of members of the class.

ii. Student Activities: In groups, explore MS Word user interface, Create a document with a table containing names and addresses of members of the class.

4. Teaching and Learning Resources: Computers, MS Word, Tablets, Internet Access.

Week 6: MS PowerPoint

1. Content: Knowledge: User Interface of MS PowerPoint. Skills: Using slides design and layout; Adding texts, images and shapes to slides; Using PowerPoint to make presentation.

2. Performance Objectives: Create PowerPoint document; Edit PowerPoint document; Format PowerPoint document; Insert table into PowerPoint document.

3. Learning Activities

i. Teacher Activities: Guide students to explore MS PowerPoint user interface in groups, Instruct students to apply simple designs and animations to slides, Guide students to create slides with a table containing names and addresses of members of the class.

ii. Student Activities: In groups, explore MS PowerPoint user interface, Apply simple designs and animations to slides, Create slides with a table containing names and addresses of members of the class.

4. Teaching and Learning Resources: Computers, MS Word, Tablets, Internet Access, Projector, Power source, Smart screen.

Week 7: Mid-Term Break

Mid term test should be conducted the test should be from week 1 to 6.

Week 8: 3D Modelling with Paint 3D

1. Content: Knowledge: Meaning and uses of 3D modelling; Tools for 3D modelling (Paint 3D); Elements of Paint 3D user interface (pencil, eraser, crayon, etc.). Skill: Using 3D modelling to create images.

2. Performance Objectives: Describe 3D modelling and its uses; Identify the elements of paint 3D user interface; Create 3D images; Draw straight lines and multiple lines curves.

3. Learning Activities

i. Teacher Activities: Guide students to discuss the meaning of Paint 3D, Direct students to use the internet to search for the uses of 3D modelling, Instruct students to explore Paint 3D user interface, Guide students to create simple 3D images of objects in the classroom e.g. table, desk, chair, etc.

ii. Student Activities: Discuss the meaning of Paint 3D, Use the internet to search for the uses of 3D modelling, Explore Paint 3D user interface, Create simple 3D images of objects in the classroom e.g. table, desk, chair, etc.

4. Teaching and Learning Resources: Digital devices installed with Paint 3D, Internet Access.

Try modelling a classroom object. It’s fun and creative.

Week 9: Data Processing

1. Content: Knowledge: Meaning of data processing; Data processing cycle (Data Gathering, Data Collation, Input stage, Processing stage, Storage stage, Output stage); Importance of computer in data processing (increased accuracy, efficient storage facilities, fast access to information, handles repetitive tasks).

2. Performance Objectives: Explain the meaning of data processing; State the stages in data processing cycle; State the importance of a computer as a tool for data processing.

3. Learning Activities

i. Teacher Activities: Guide students to participate in group discussion on meaning and stages in data processing cycle, Direct students to search the internet on the importance of using digital devices for data processing.

ii. Student Activities: Participate in group discussion on meaning and stages in data processing cycle, Search the internet on the importance of using digital devices for data processing.

4. Teaching and Learning Resources: Computers, Internet Access, Mobile phone, Textbook.

Week 10: Basic Computer communication

1. Content: Knowledge: Meaning of computer communication; Basic components of computer communication (sender, receiver, message (data), network (medium)).

2. Performance Objectives: State the meaning of computer communication; Describe the components of computer communication.

3. Learning Activities

i. Teacher Activities: Guide students to brainstorm in group on the meaning of computer communication, Direct students to search the Internet for information on computer communication components, Guide students to work in groups to role play the components of computer communication.

ii. Student Activities: Brainstorm in group on the meaning of computer communication, Search the Internet for information on computer communication components, Work in groups to role play the components of computer communication.

4. Teaching and Learning Resources: Computers systems, Network switch, network cable, Internet Access, Projector, Smart screen.

Week 11: Revision

Revised all the lessons and prepare your pupils for the exam.

Week 12: Examination

The exam for the term should start.

Week 13: Examination, Marking & Vacation

Examination should be concluded together with marking and recording then vacation follows once all have been achieved.

NERDC Second Term JSS 1 Digital Technologies Scheme of Work